Drowse — Andrew VO Takes

Performed by CosmiCat · 0 of 27 lines recorded · updated 31 Jul 2026

Andrew Collins, thirties, small American town, 1997. His French Bulldog Oxmo — his best friend — died two weeks ago. Grief plus medication are warping his perception of reality; he's hollow, dazed, and barely holding on. Everything he says is filtered through exhaustion and sedation. Other characters' lines are shown greyed-out for context.

Apartment — evening

0/1 recorded

7:55 PM, Tuesday, October 10, 1997, Andrew's place. Music at full volume, TV news running (a power-plant explosion caused a blackout near town). Andrew takes his meds and gets ready for bed; the player can free-roam the apartment.

ANDREWapt-01-andrewnot recorded yetimprovised — capture the intent

Optional line — plays if the player looks at Oxmo's photographs on the couch.

Optional beat: Andrew on the couch, looking at photographs of Oxmo. A quiet, broken murmur to the photos — a few words or barely more than a breath ('Hey buddy…' or whatever lands) — small, private, heavy with grief.

Grieving, hollow, intimate

The neighbor at the door

0/4 recorded

The neighbor knocks late about the loud music — not the first time. Andrew opens the door a crack and never looks at him; only the neighbor's shadow is visible.

ANDREWdoor-00-andrewnot recorded yetimprovised — capture the intent

Plays if the player takes too long to answer the door.

Conditional: if the player stalls instead of answering the knocking, Andrew acknowledges it — a reluctant, dragging 'Yeah, yeah… coming' or a put-upon groan, whatever comes naturally.

Sluggish, reluctant, muttered

NEIGHBORdoor-01-neighborcontext

“Hey, sorry to bother you.”

Calm, keeping it together; it's not the first time he's knocked so late

ANDREWdoor-02-andrewnot recorded yet

“Mhm. Hey.”

Annoyed, pensive, sad

NEIGHBORdoor-03-neighborcontext

“I know it's difficult for you, but could you please turn the volume down? Walls are thin, you know that, that's not the first time I'm telling it. I'm really sorry for your situation, but-”

Gets cut off by Andrew

ANDREWdoor-04-andrewnot recorded yet

He cuts the neighbor off mid-sentence.

“Okay okay… I'll turn it down. I've planned to sleep anyway.”

Sighing, sluggish, annoyed

NEIGHBORdoor-05-neighborcontext

A strange noise is heard; the neighbor looks toward the source of the sound.

“Huh? What now?”

Surprised

NEIGHBORdoor-06-neighborcontext

“Don't make me come again Mr. Collins, it's Tuesday and I need to sleep. Next time, I'll not be alone, it's enough. Good night, thanks for your understanding.”

Sighs, in a hurry to end the conversation

ANDREWdoor-07-andrewnot recorded yet

Andrew closes the door without saying goodnight, then lowers the Hi-Fi volume.

“Mhm.”

Doesn't give a damn

Neighbor — door reactions (conditional)

context only

Played if Andrew walks away from the door mid-conversation. Neighbor lines only — context for this scene, nothing for Andrew to record.

NEIGHBORdoorbarks-01-neighborcontext

“Do you hear me? You still there?”

Intrigued

NEIGHBORdoorbarks-02-neighborcontext

“Are you serious?”

A bit more irritated, impatient

NEIGHBORdoorbarks-03-neighborcontext

“What are you doing?”

Sighing first, then annoyed, irritated

Kitchen bulb (after the door)

0/1 recorded

After the door is answered — free-roam before bed. If Andrew enters the kitchen, the light bulb blows overhead. The event can't trigger before the door scene and is paused during the phone call, re-enabled after.

ANDREWbulb-01-andrewnot recorded yetimprovised — capture the intent

Triggers if the player enters the kitchen and the bulb blows.

Startled reaction as the kitchen light bulb blows overhead — a short surprised exclamation, whatever comes naturally. Keep it low-key and dazed rather than a big jump-scare yell; he's medicated and running on empty.

Surprised

Phone call with Rachel

0/7 recorded

Right after the neighbor leaves: strange things occur, Andrew is struck by dizziness, then the phone rings. Rachel — his colleague and closest friend — nudges him into covering a quick task at the office tonight. The call ends with a dial tone.

RACHELphone-01-rachelcontext

“Hey, Andrew? Wassup?”

Happy to have him on the phone, smiling

ANDREWphone-02-andrewnot recorded yet

“Oh hey Rachel.”

Out of it, a false, faint glimmer of sympathy

RACHELphone-03-rachelcontext

“How do you feel? Are you okay?”

Friendly, supportive

ANDREWphone-04-andrewnot recorded yet

“Fine… I'm fine.”

Trying to stay neutral

RACHELphone-05-rachelcontext

Andrew stays silent in response.

“I left you a voicemail on your line at the office, did you hear it?”

Interrogative

RACHELphone-06-rachelcontext

“You know you can talk to me, right?”

Friendly

ANDREWphone-07-andrewnot recorded yet

“I know, it's just that I'm tired, I've just took my meds, I think I need to rest. I was about to go to sleep.”

Nonchalant, tired

RACHELphone-08-rachelcontext

“Humm… 'kay, got it. By the way, have you done what I asked you yesterday?”

Understanding, then interrogative

ANDREWphone-09-andrewnot recorded yet

“Ah shit… I forgot, I'm sorry…”

Guilty, takes the hit

RACHELphone-10-rachelcontext

“That's okay but… hmm… Can you do it right now? It's not that late and I've already informed Jack that you're gonna do that part for me… And you know… They wait for you to make a mistake, so don't give them that opportunity. It's a quick task.”

Sighs mid-line

ANDREWphone-11-andrewnot recorded yet

“I don't know… I was planning to try to sleep early tonight, Mike can't do it?”

Confused, tired, lazy, weary

RACHELphone-12-rachelcontext

“Come on Andrew, it's about 10 minutes and the office is near your place. You need that job, what are you gonna do if you lose that income? Seriously Andrew, if you don't do it for you, do it for me, I've talked to Jack already.”

Pushing, caring

ANDREWphone-13-andrewnot recorded yet

“Fine… Let me prepare myself and I go there.”

Sighing on 'Fine…', then exasperated

RACHELphone-14-rachelcontext

“Thank you Andrew, be careful on the road, I will call you there in 20 minutes. Bye, kisses.”

Relieved

ANDREWphone-15-andrewnot recorded yet

The dial tone sounds as the call ends.

“Bye.”

Flat, done with the day

The faces (short taunts)

0/14 recorded

The 'faces' scene — likely near the end of the game. Disembodied voices taunt Andrew. Every line is delivered in TWO versions: one whispered and neutral, one clear with some anger. Devs: 'feel free to improvise as always' — extra variations welcome. Wording kept as the devs wrote it (fragmented on purpose); only spelling normalized.

FACESfaces-01-whispernot recorded yet

“They making fun of you”

Whispered, neutral — flat, close, unsettling

FACESfaces-01-angernot recorded yet

“They making fun of you”

Clear voice, with some anger

FACESfaces-02-whispernot recorded yet

“It's your fault”

Whispered, neutral — flat, close, unsettling

FACESfaces-02-angernot recorded yet

“It's your fault”

Clear voice, with some anger

FACESfaces-03-whispernot recorded yet

“Where are you going”

Whispered, neutral — flat, close, unsettling

FACESfaces-03-angernot recorded yet

“Where are you going”

Clear voice, with some anger

FACESfaces-04-whispernot recorded yet

“You can't escape”

Whispered, neutral — flat, close, unsettling

FACESfaces-04-angernot recorded yet

“You can't escape”

Clear voice, with some anger

FACESfaces-05-whispernot recorded yet

“Look what you've done”

Whispered, neutral — flat, close, unsettling

FACESfaces-05-angernot recorded yet

“Look what you've done”

Clear voice, with some anger

FACESfaces-06-whispernot recorded yet

“Everyone hates you”

Whispered, neutral — flat, close, unsettling

FACESfaces-06-angernot recorded yet

“Everyone hates you”

Clear voice, with some anger

FACESfaces-07-whispernot recorded yet

“What's happening”

Whispered, neutral — flat, close, unsettling

FACESfaces-07-angernot recorded yet

“What's happening”

Clear voice, with some anger